(1) Process the registration of copyright for your flash games in China and Guarantee piracy protection by both technological and legal means;
(2) Work as a faithful consultant to help you find out the most perfect China-specific business models to expand China games market;
(3) Offer free localized Flash products, set up local development team & office on your behalf or any other customized services which we can negotiate due to real condition;
(4) Brand your games and company in China;
(5) Distribute and promote your games in China;
(6) Build up public relationships with local companies, agencies, media, etc;
(7) Attracting and serving local advertisers;
Free advertisement embedding and revenue statistics system specially designed for original Flash games developers to monetize, distribute and track your games.
For your old games:
You offer distributable games list and releasing date information;
We forward this info to our games evaluation team;
They provide the basic data about click and popularity of your games in China. We work out the flat fee Youyouwin could offer;
For your new games :
You offer basic game info to us.
We forward this info to our games evaluation team;
They evaluate your new games and finally decide it is match Chinese players' taste or not;
If match, we’ll finally decide how to work with each other. Currently we support sitelocked, primary, exclusive sponsorship and ads revenue share model.
No. For protecting your profit, you can register only one account. All the games will be under this account for revenue share. The info which you use repeatly cannot pass the platform examining.
Currently we mainly support loading ads (pre-game ads) and inter-level ads.
Pre-game ads are showing when loading and inter-level ads display between different levels.
It’s essential to add loading ads but optional for inter-level ads.
You can read our instructions or watch our radio to get known how to embed our ads into your games.
It’s unnecessary for you to add any code into your game. Our managing system supports to embed the code into your swf file automatically. It means less effort but higher return.
No, the platform is totally free for members.
Our Ads API support AS1, AS2, AS3 and Flex Builder.
We're developing one managing system for foreign developers and you're able to track your revenue through the website below http://dev.youyouwin.com
Generally Google process the payment for last month at the end of the following month. We acquire the payment through cheque collection which means we’re able to get the payment about 3 month later for the 1st month from Google.
Therefore our payment to partners is always processing in three months later after the first month we began to operate your games.
What we mean, Revenue in April could be paid in July; Revenue in May could be paid inAugust, and so on.
If you don't want to withdraw the revenue, it could be cumulative to the next month.
For international payment, we support PayPal, Moneybookers, western union and wire transfer.
There will be RMB 260 wire transfer fee and RMB 150 cable charge involved.
We each side affords half of it, about US$30.00.
For PayPal, no payment handling fee involved.
For western union, there will be about 10-40 dollars handling fee involved. It's up to how much we delivered to you. We each side affords half of it.
We'll pay you in US dollars.
No, the platform is totally free for members.
We settle the payment once a month. You can request for payment once it reaches $10. If the income is less than $10 this month, it will be accumulated into next month.
We settle the last month's payment before the 11h of each month, please check the time table:
(1) System Clearing Time: Before the 11 of every month
(2) Application Period: The 1-15th day of every month.
(3) Remittance Period: 20-55th day of every month
We've set up cooperation with many foreign developers.
Several examples for you:
Civiballs Xmas : http://www.youyouwin.com/download/index
For this game, average eCPM could $6.71
Bucketball: http://www.youyouwin.com/download/index
For this game, average eCPM could $2.77
http://www.youyouwin.com/download/index
For this game, average eCPM could $3.28
Zombie Massacre: http://www.youyouwin.com/download/index
For this game, average eCPM could $2.88
We may fail to give a promision or exact eCPM your games could reach.
Because it is also relative to games popularity and plays in China.
Hopefully this data is helpful for your furture decision.
We’re using Google Adsense currently and most of your income is from Google. We also introduce customized Ads into our games but it will be added into games with certain category based on specific requirements of our advertisers.
Youyouyouwin set up formal cooperation with more than 200 channel partners which includes not only popular flash portals like game.com.cn, 2144.cn, pcgames.com.cn, 17173.com, 178.com, 3839.com and 7k7k.com, but also famous Chinese medias like sina.com, qq.com, sohu.com. We set up featured area for all national and international games. You can see links below:
http://www.2125.com/youyoujingpin/index.html?view=subject&id=0
http://flash.17173.com/down/newlam/cn/cn.shtml
http://www.pcgames.com.cn/flashgames/all/1009/2011680.html
http://www.pcgames.com.cn/flashgames/all/1008/1986811.html
http://www.game.com.cn/game/topic/youyou.html
http://flash.178.com/zt/zhongwen/
http://www.1000you.com/html/tag/2092/
http://flash.52pk.com/zt/zhongwen/
http://xyx.15game.com.cn/specail/youyouyuanchuang.htm
http://www.3145.com/list/2youxi.htm
Yes. We add a new functionality into our new managing system. You can check the details through following path: Login –Developer Center - Game Distribution
We’re available from 9:30 AM to 18:30 each working day. Games submitted before 16:00 of local Beijing time will be approved and published immediately. Games you submitted after 16:00 will be published on the next working day.
1. You don’t add our Logo into “Start” page and link it to youyouwin.com.
2. Ad does not show normally.
3. You don’t remove the Ads API from the third party.
4.There’re clickable links or “Start” button on the loading page or before the Ad comes out.
Our ads API do support all browsers and there's no relationship between Ads API and blocking issues. But Chinese flash portals block the outgoing links by default. Most of our partners will unblock the links in the mainstream browsers.
Browsers Chinese like best has been listed as below. You’re able to view the proportion that each browser takes up in China market.
Internet Explorer 7 1.71%
IE6 83.6%
MYIE 7.7%
Tecent Travele 4.7%
IE total 86.7%
Firefox in China 0.6%
Google Chrome no data, too little
Safari no data, too little
Chinese portals didn't pay enough attention to the browsers that not very popular in China.
In China our eCPM is generally higher than the other platform, but lower than English-language country. Please don’t compare our data with Europe or US. We’re not able to control the average eCPM to Chinese market.
For the security of your games, all games authorized to Youyouwin may get the strong professional swf encreyption. It may protect the developers’ profit by avoiding the illegal reproducing with blocking the ads and links in the games.
1. All Chinese portals hate Ads in the games, hate out-going links. That's why before youyouwin.com began to do the distribution, international developers and sponsors gain no revenue and traffic from China. Even if for Mochimedia, the eCPM is quite low for Chinese market only.
2. There are some security problems in flash. That's why no matter how you work hard, the game still could be decompiled by some bad editors and ugly website. Before youyouwin.com began to set up this platform, did you get any order from China market to buy sitelocked or primary or exclusive license? Almost none, right! That's the problem! China doesn't have relative law to protect this, and also no website realize that they should ask for permmision before use, they should pay cost for using...
3. Chinese Flash market is still at the starting stage. There even if no Ads revenue available before 2010 but virtual items and microtransaction have been quite popular in international market. If you expect or require too much about Chinese market, you may lost hope to Chinese market Thanks.
The words for translation can be sent in .txt or .xls/.xlsx, jpg or .doc etc
After you provide us the txt / xls file of all the text in your game, we will send it to the translation team in China. They will provide all of the Chinese equivalents of your text in a new file. You will then replace existing text in your game with the translated text, leaving you the ability to customize and make sure everything fits the way you want it to.
No design changes, JUST text.
You will have full control over this version. No links will break because we will only be supplying you text. You can still publish your live updates no problem.
We promise that each game’s translation can be finished within 2 working days after we received your translation file!
Contact us immediately! flash@youyouwin.com
Yes!
Yes, you can see some of them:
http://www.youyouwin.com/download/index
http://www.youyouwin.com/download/index
http://www.youyouwin.com/download/index
http://www.youyouwin.com/download/index
http://www.youyouwin.com/download/index
SIMHEI.TTF
Send along .jpeg's or .gif's of these and we will handle it (along with the text transcript)
As many as you want. It’s totally free offered and we do not ask for exclusive distribution right and you’re allowed to use the Chinese version on Mochimedia platform or somewhere else.
Yes, our youyouwin public version cannot restrict exclusivity.
We will handle these on a case-by-case basis. Don't worry if your game seems complicated to translate, we will work with you to find a method of translation that will work.
© 02-2012 Youyouwin Developer Center All Rights Reserved.
MSN: zhanghongyan3520@126.com Google talk:youyouwin2010@gmail.com Tel: +86 10 82602806 Email: flash@youyouwin.com